
#pragma once

#include "cPacket.h"





class cPacket_Handshake : public cPacket
{
public:
	cPacket_Handshake() { m_PacketID = E_HANDSHAKE; }
	virtual cPacket* Clone() const { return new cPacket_Handshake(*this); }

	virtual int Parse(const char * a_Data, int a_Size) override;
	virtual void Serialize(AString & a_Data) const override;

	std::string m_Username;
	static const unsigned int c_Size = 3; // Minimal size
};




